You do progress in it at some point, unlocking new stages to play, but rewards are aplenty for making mistakes along the way. There’s no incorrect way of playing McPixel 3 in the traditional sense of the word. Well, calling them “wrong” probably isn’t the right way. For one, there are numerous approaches you can take in levels that can potentially branch out to varied outcomes, then there’s the sheer absurdity of the obviously wrong solutions. Yes, it’s extremely silly, over the top, and very very simple, but it’s also very tightly designed and well thought. That’s not to say that McPixel 3 dumb game in any way. This is the sort of game that you play on and off when you want to clear the air and not spend a lot of brain power. If you come into this game looking for an experience that will last you for a long time, you’re better off not even starting it. To be honest, for as funny as McPixel 3 can be, admittedly there’s really not much to it when it comes to depth. The chance I’ve been having to catch up on what I’ve been missing these last ten years and see what the fuss was all about, and of course, get a few laughs in for good measure. Having had zero experience playing the original McPixel – that’s right there was no McPixel 2 before 3 and after the first! – playing McPixel 3 has been revelatory for sure. It could be best described as a series of interconnected simple adventure game-ish minigames where you, as titular McPixel, manage to somehow survive ridiculous situations. And it’s one that I’m sure its lone developer had a lot of fun making. McPixel 3 is a game that certainly doesn’t take itself seriously.
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